Old percentage values now snap to a set percent for each tyre of condition, masking the true absolute condition in the game. Updated how road and rain conditions are reported.Minor update to default weather conditions for different profiles (Rainy/Overcast/Sunny etc).Added a server option to disable faster real road calculations, as this adds approximately an extra 4KBps per client to server overheads.Increased the rate of RealRoad calculations by approximately x4.Added an option to set the amount of water on roads at the start of a session.Removed texture cache to simplify loading a bit.Added a visual driving line feature, this can be toggled from settings.Updated Safety Car added to Retail and ModDev.Let us know in the comments below what you think of these upcoming changes. Speaking of which, they are said to be smarter when it comes to tyre strategy – we’ll have to see how that plays out in actuality.Ī full changelog is below, also highlighting altered lighting effects and driving line aid. Itself heavily revised in January, new features have now been added to help setup a wet track with greater accuracy, select car options and filter AI opponents. Last resort is to overclock your CPU but this it NOT recommended unless you're comfortable with the inner workings of computers and are willing to take the chance or burning it up.There are several changes to the user interface. A program called EndItAll is very helpful with this. Solutions: Turn off all background tasks in Windows. This is because the CPU gets maxed out with cars around you and your car slows down until the CPU catches back up. Or you may not see anything wrong but no matter how hard you try you're half second or more slower than everyone else and noticably slower online than offline. Your car can develop a sudden and severe push in the corner where it seems like it wants to go straight or head towards the wall. You may only experiance a problem in the corners with other cars around you and you will see them jump forward and backwards but they'll be fine on the straights. The Purple bar is for physics and should be less than 3/4 of the way accross, otherwise you're in the danger zone. The Green bar is for Graphics and should always be pegged. This will show a graph while driving that has a green and purple bar in the top right corner. If neither works then under Settings, Misc, look for CPU Time and see what key is mapped to it. Ask for help if you're not sure what to do.ģ) CPU - The default keystroke to check this while racing is Ctrl-J. You don't need the latest greatest card so check for what's on sale and do some research. Solutions: Turn down some detail in rFactor2. It may be fine now but more detailed tracks are coming in the future. Anything less and you're in the danger zone. Anything higher that 80 or 90 and your fine. Press Ctrl-F when racing and it will tell you what your Frames Per Second (FPS) is. If this is the problem and you're not comfortable working with the Registry then ask for help.Ģ) Graphics and Video Card - this one is a little easier. If you have Windows 10 Home Edition it will randomly update itself and there is no way to shut that off without doing Registry hacks. Make sure your computer isn't downloading an update or anything else that uses bandwidth. Solutions: Make sure all cell phones at your house are not set to WiFi when at home, or your wife and kids aren't downloading or streaming anything, like movies or music. You could just be having a bad connection that night or may have something running in the background that is using up your connection. It can be found at ġ) Internet Connection - If you see cars blinking out, high ping numbers when you press the tab key and see the driver names over their cars, cars moving sideways or sinking into the track, then you're having Internet connection problems. Also there is a website that will test your computer and give you a report of how good it is. Fortunately rFactor2 includes some tools to help you figure it out. If you think you are having an issue with any of these things it can sometimes be tricky to determine which one, or what combination of these things are causing the problem. With the sophisticated physics model in rFactor2 it places a heavier load on your computer system. With rFactor2 we now have 3 types of lag to look out for instead of 2.
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